Art Director

15 Years Professional Experience in Games and Animation


DALISAY MARIA THERESITA

Hardworking leader skilled at developing high-performing teams, generating significant revenue increases, and developing unique visual identities for top gaming and entertainment companies.

Proven ability to mentor artists and collaborate effectively with cross-functional teams to deliver high-quality assets and innovative projects.

Communicates effectively with external development teams to deliver assets efficiently and on brief.


RAISING THE BAR

Raising the Bar is an indie bar management project

by Fighting Chance Games.

Dead by Daylight

JUNJI ITO COLLECTION


Dead by Daylight

  • UI, and VFX for gameplay. Reformatted several screens for updated performance.

    Comics and Banners for Marketing. Started illustrations in 2024, comics and cinematics in 2022.

  • Cosmetics for every release up from August 2022 to June 2025.

OTHER PROJECTS

Pikwik Pack

  • Senior Background Painter

  • Designing for the show

Smooth Criminals

  • Drew the whole comic


Portfolio Pieces


CONCEPT ART 4 ALL

CONCEPT ART 4 ALL


Concept Art 4 All is a nonprofit organization

that teaches aspiring concept artists

how to enter the industry.

Join the discord! Click the Logo.

RESUME

AREAS OF EXPERTISE

PROFESSIONAL SKILLS

Art Direction | Talent Development | Team and Outsource Management | Project Management | KPI Analysis | Storyboarding | Mentorship | Diversity and Advocacy | Public Speaking | Concept Art | Visual Development |

TECHNICAL SKILLS

Adobe Software Suite | Office Software Suite | Jira | Miro | Confluence | Figma | Perforce

RECENT EXPERIENCE (full list on LinkedIn


Art Director, Fighting Chance Games | Toronto, ON November 2024- Present

Innovative Art Director with a passion for representation

  • Established an art style that would set the product apart from others on the market in the same genre

  • Spearheaded concept art and design setting a path forward

  • Generated documentation recording process as development proceeds

Associate Art Director, Behaviour Interactive | Toronto, ON May 2022- Present

  • Organized Director with strong creative vision and team management for Dead by Daylight

  • Generated over $15 million in first-week revenue from cosmetic sales and broke revenue records by 17.38% with the "Mythic" collection with strong art direction and clarity of vision.

  • Transformed a team of junior artists into world-class senior artists within two years, leading the art direction for fifteen new cosmetic collections and creating over four hundred unique cosmetics.

  • Worked with NBC Universal on the best-selling cosmetic, "Tiffany the Good Gal" from Chucky by communicating clear needs and goals from both sides.

  • Improved animation quality by setting new standard practices, reducing revisions by 50% for over fifteen cinematics.

  • Generated over $15 million in first-week revenue from cosmetic sales and broke revenue records by 17.38% with the "Mythic" collection with strong art direction and clarity of vision.

  • Transformed a team of junior artists into world-class senior artists within two years, leading the art direction for fifteen new cosmetic collections and creating over four hundred unique cosmetics.

  • Worked with external partners on development of new and continuing cosmetic collections with Teams in Italy and China.

  • Directed the UI/UX and VFX teams on collaborative practises to increase efficiency on tasks by over 100%.

Lead Artist, Clipwire Games | Toronto, ON April 2021- May 2022

  • Mentor and Lead with art director responsibilities.

  • Developed over one hundred benchmark assets for Bingo Story, pushing the level of polish for Bingo Story and Solitaire Pets Story.

  • Collaborated with the CEO and Prog Lead on Solitaire Pets Story, a new IP to critical success.

  • Created and managed a living art direction document, for both internal and external teams, maintaining consistency across teams.

  • Mentored three junior artists to senior level over the course of a year.

Senior Background Artist, Guru Studio | Toronto, ON February 2020- April 2021

  • Mentor and production artist to young artists

  • Created over forty benchmark assets to guide junior artists as an example to follow.

  • Collaborated with the art director on colour keys, maintaining consistency across episodes.

  • Designed new props and environments alongside the art director

  • Developed a sleeker 2D pipeline, using custom plugins to reuse layout assets.

Senior Production Artist, Sinking Ship Entertainment, Toronto, ON February 2017- April 2019

  • Workhorse that generated high quality assets on tight timelines

  • Produced over fifty benchmark assets and fifteen key environment assets in Photoshop, setting new standards.

  • Spearheaded art direction initiatives and led a team of four artists.

  • Designed and managed the 2D Art Asset Pipeline from creation to integration in Unity.

EDUCATION

Bachelor of Applied Arts: Animation – Honors 4.0 GPA | Sheridan College, Oakville, ON

CERTIFICATIONS / AWARDS

  • McNeill Tuition Award, Sheridan College

  • Canadian Screen Awards: Best Interactive Production

  • Front Page Feature for “REVOLT” on Vimeo

  • Canadian Screen Awards: Best Immersive Experience, Non-Fiction

  • Canadian Screen Awards: Best Cross-platform Project

COMMUNITY INVOLVEMENT

  • Women in Games Ambassador • DMG+ Board Member 2022-2024

  • Game Heads Mentor • Limit Break Mentor • Artist Mentoring via LinkedIn

LANGUAGES (on ILR scale)

  • English – 5

  • French – 4